
With all eyes on the PS Vita’s US launch date of February 22nd, we wanted to begin providing definitive answers to your many questions about PS Vita. Behold: The PS Vita Ultimate FAQ! Of course, this list of Frequently Asked Questions is only a start and certain details are still being finalized. Rest assured that we’ll continue to update this FAQ leading up to launch, integrating new answers to your questions and additional details as they are verified and confirmed.
Read on to get answers to your questions regarding PS Vita, covering everything from the specs of the state-of-the-art OLED screen to support of Bluetooth peripherals and more. And remember: Please leave your burning questions in the comments and we’ll address them in a future update.
General Questions
Q: When will PS Vita be available?
A: In North America, Latin America, and Europe, PS Vita launches on February 22nd, 2012. A limited-run First Edition Bundle launched on February 15th in the US. In Japan, PS Vita launched on December 17th.
Q: How much will PS Vita cost?
A: The Wi-Fi version will retail for $249, while the 3G/Wi-Fi version will retail for $299.
Q: How many software titles will be available at launch in the US?
A: PS Vita will launch with 26 games on its February 22nd launch date in the US, and every PS Vita system will be packed with six AR Play Cards. You can use these cards to play a selection of Augmented Reality mini games that will be available soon on PlayStation Store. You can watch videos showing off AR minigames Table Soccer, Fireworks and Cliff Diving in action.
Additionally, there will be a selection of 275 legacy PSP titles available to download from PlayStation Store at PS Vita’s launch and 117 PlayStation minis titles, with more legacy PSP and minis titles to come in the future. See the full list of currently supported PSP and minis titles here.
The full list of launch-day PS Vita titles is as follows:
SCEA Launch-Day Titles
Escape Plan (PSN Only)
Hot Shots Golf: World Invitational
Hustle Kings (PSN Only)
Little Deviants
ModNation Racers: Road Trip
Super Stardust Delta (PSN only)
UNCHARTED: Golden Abyss
wipEout 2048
Third-Party Publisher Launch-Day Titles
Army Corps of Hell by Square Enix, Inc.
Asphalt Injection by Ubisoft, Inc.
BEN10 GALACTIC RACING by D3 Publisher of America
Blazblue: Continuum Shift EXTEND by Aksys Games Localization, Inc.
Dungeon Hunter Alliance by Ubisoft, Inc.
Dynasty Warriors Next by Tecmo Koei America Corporation
F1 2011 by Codemasters
EA SPORTS FIFA Soccer by Electronic Arts, Inc.
Lumines Electronic Symphony by Ubisoft, Inc.
Michael Jackson The Experience Ubisoft, Inc.
Ninja Gaiden Sigma Plus by Tecmo Koei America Corporation
Plants vs Zombies by Sony Online Entertainment LLC
Rayman Origins by Ubisoft, Inc.
Shinobido 2: Revenge of Zen by Namco Bandai Games America Inc.
Tales of Space: Mutant Blobs (PSN Only) by Drinkbox Studios
Touch My Katamari by Namco Bandai Games America Inc.
Ultimate Marvel vs Capcom 3 by Capcom Entertainment, Inc.
Virtua Tennis 4: World Tour Edition by Sega of America
Worldwide, there are more than 70 PS Vita games currently in development. What’s more, some of the most popular third-party franchises in gaming will appear on PS Vita, including Assassin’s Creed, BioShock, Call of Duty, and Mortal Kombat.
Q: What will software pricing look like?
A: Pricing for PS Vita software ranges from $9.99-$49.99 (MSRP) and will be available for purchase at retail locations as well as downloadable on the PlayStation Store.
Q: Does the First Edition Bundle come with a digital or physical copy of Little Deviants?
A: The First Edition Bundle includes a copy of Little Deviants on a physical PS Vita game card.
Q: What accessories will PS Vita launch with in the US?
A: PS Vita will launch with a wide array of accessories. For gamers looking for a complete solution, a Starter Kit with Memory Card will be available for $39.99 (MSRP), which includes a 4GB Memory Card, Pocket Pouch, Protective Film, Game Card Case, Headphones, and Cleaning Cloth. Standalone Memory Cards will start at $19.99 (MSRP), providing plenty of options for storing games and save data, videos, music, photos and more.
The full list of upcoming PS Vita accessories is as follows:
Product Name
Starter Kit with Memory Card
4 GB Memory Card
8 GB Memory Card
16 GB Memory Card
32 GB Memory Card
In-Ear Headset
Carrying Case
Travel Pouch
Protective Film (2 pack)
Card Case
Cradle
AC Adaptor
Car Adaptor
USB Cable
Portable ChargerRelease Date
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
February 15, 2012
Spring 2012MSRP
$39.99
$19.99
$29.99
$59.99
$99.99
$19.99
$19.99
$19.99
$9.99
$5.99
$19.99
$14.99
$14.99
$14.99
$49.99
Q: What wireless 3G plans will be available for the 3G/Wi-Fi model of PS Vita?
A: The AT&T Data Connect plans are month-by-month and are not contract based, and all plans include complimentary AT&T Wi-Fi hotspot access in the United States. There are two plan choices:
Q: What are the advantages of choosing the 3G/Wi-Fi model of PS Vita? What will I get with it that I can’t get with the Wi-Fi model?
A: With access to AT&T Broadband Network you can game with real-time connection, immediately socialize with your gaming community through news feeds, multiplayer game sessions, and compete for in-game achievements (Trophies). You can also stay up-to-date with continuous LiveArea news feeds, and cross-game text messaging with Party. 3G connectivity also benefits social apps such as Facebook, Twitter, foursquare, Skype and more, all optimized specifically for PS Vita.
PS Vita 3G/Wi-Fi model also includes GPS for the most accurate geo-location reading, giving you an advantage when using “near” in that you can interact when you’re away from a Wi-Fi hotspot, whether you’re scooping up new track parts for ModNation Racers or accepting a new lap-time challenge in WipEout 2048.
Q: Do all PS Vita users have to sign up with a cell phone provider?
A: No. Users can enjoy either model of PS Vita using only Wi-Fi functionality.
Q: What is “near”?
A: “near” is PS Vita’s integrated social networking app that enables you to check in to real-life locations and pick up or leave gifts for other gamers to find and use in their games. You can also locate and connect with your PlayStation Network friends and other gamers nearby for ad-hoc communication and multiplayer sessions, whether you set up lap-time challenges in WipEout 2048 or trade costumes with a competitor in Ultimate Marvel vs Capcom 3. Using “near,” you can also see which games are the most popular and highest rated by fellow gamers near your location, which can help you locate new and interesting games..
”near” can calculate your location using a Wi-Fi location service; the 3G/Wi-Fi model includes GPS technology, which enables you to be the first to find valuable game gifts by logging into “near” via 3G with more precision…and no need to wait for a Wi-Fi hot spot!
Q: Do you need 3G network connection to enjoy “near”?
A: No. PS Vita users can enjoy “near” using Wi-Fi, but a 3G connection is preferred in order to maximize “near”’s capability. By using a 3G connection, users will be able to obtain more information and encounter new players in real time via “near”. Think of it as a geo-social gaming network that taps into your location, wherever you might be.
Q: What kinds of “gifts” can you give and receive using “near”?
A: ”near” enables PS Vita owners to access virtual game-related items that other users are sharing by checking in at geographic locations that other PS Vita users have also visited. The virtual items can come in many forms: new character costumes, weapons, and treasures, just to name a few. Sharing these items between users adds a unique dimension to the portable gaming experience on PS Vita while enhancing the social connectivity among the PS Vita community.
Q: What is “LiveArea”?
A: Every PS Vita game features a space called “LiveArea” where you can access new game information from Sony Computer Entertainment and third-party developers and publishers via PlayStation Network. You’ll also be able to view an “Activity” log that includes your PSN Friends, which is constantly updated with accomplishments from users who are playing the same game, which in turn can trigger active real-time communication and gameplay among users.
Q: What is “Party”?
A: “Party” brings the flexibility and power of cross-game chat or text chat to PS Vita’s online gaming, and it’s available even when users are playing different games or using different applications such as the Internet browser . Users who are chatting together can also seamlessly join an online game to play together, making it easy to hop into a quick match of Unit 13 or wipEout 2048. You’ll also be able to bookmark your favorite groups so you can easily reconnect with them later. Combined with near, a powerful geo-social gaming network, Party will give PS Vita owners more options to interact, communicate, and compete than ever before.
Q: What system software will come pre-loaded on the final retail version of PS Vita in North America?
A: PS Vita comes pre-installed with Welcome Park, “near,” “Party,” Trophies, Friends, PlayStation Store, Remote Play, Video player, Music player, Photos and Camera, Group Messaging, and Content Manager.
Q: What is PS Vita’s battery life?
A: Officially, PS Vita is rated at approximately 3 to 5 hours of gaming, 5 hours of video playback, and 9 hours of music playback. Recharging the battery from 0 percent will take approximately 2.5 hours.
From a gaming perspective, you’ll notice that the most graphically intense games such as UNCHARTED: Golden Abyss are slightly more demanding on battery life, while simpler games such as Escape Plan are less demanding. To further maximize battery life, you can employ measures such as reducing the screen’s brightness or deactivating Wi-Fi. By and large, PlayStation employees who have used PS Vita extensively in the real world have praised the unit’s battery life – if you pick up PS Vita on day one, be sure to let us know what your experiences are.
Technical Specifications
Q: I’ve heard that PS Vita uses OLED display technology. How does it work? What are the benefits of OLED? Why is it superior to traditional LCD-based displays?
A: OLED technology is the most cutting-edge display technology on the market, boasting higher contrast and brighter color than LCD-based displays found in other devices. This next-generation display technology makes PS Vita games look dazzlingly bright.
Q: What are the specs of the OLED screen?
A: PS Vita’s OLED screen measures 5 inches, with a resolution of 960×544 pixels (16:9 aspect ratio) and a color depth of approximately 16,770,000 colors.
Q: Is a memory card required for game play?
A: You will need a memory card for those games that require game saves or have downloadable content. You will also need a memory card in order to take photos or videos using PS Vita’s integrated cameras.
Q: Does PS Vita support Bluetooth headsets or Bluetooth headphones?
A: Commercially available headphones/headsets supporting A2DP, HSP and AVRCP can be used on PS Vita, however they may function differently depending on the device’s specifications. Stereo Bluetooth is also supported, an important feature for users of Bluetooth headphones.
Q: Can you use a commercially available Bluetooth keyboard or mouse? Can you connect the PS3 wireless controller to PS Vita like PSPgo?
A: No. You won’t be able to connect a Bluetooth keyboard and mouse or a PS3 DualShock 3 wireless controller with PS Vita.
Q: Can you access the Internet by connecting PS Vita to a Bluetooth-supported cell phone?
A: No.
Q: What video and audio formats will PS Vita support?
A: PS Vita supports a wide array of audio files, including: MP3 (MPEG-1/2 Audio Layer 3), MP4 (MPEG-4 AAC), and WAVE (Linear PCM). Video formats supported include: MPEG-4 Simple Profile (AAC) and H.264/MPEG-4 AVC High/Main/Baseline Profile (AAC). Image and photo formats supported include JPEG, TIFF, BMP, GIF, and PNG.
Q: Do you have any plans to introduce a video output cable? Will PS Vita have HDMI output?
A: No, PS Vita does not have a video output feature.
Q: Can you take out the battery from the system?
A: No. PS Vita’s rear touchscreen requires the use of an internal embedded battery.
Q: Is there a possibility of certain PS3 games using PS Vita as a second screen or peripheral at some point in the future?
A: Remote Play on PS Vita will allow you to see and control your PS3 from your PS Vita; we’ll have further details to share in the future.
Q: What colors will be available for the North American launch?
A: Crystal Black will be available for launch.
Other Questions
Q: What does the name “PS Vita” mean?
A: “Vita,” which means “Life” in Latin, was chosen as the name for PlayStation’s next-generation portable entertainment system because it enables rich gaming and social connectivity within a real-world context.
Q: What was the hardware design concept behind PS Vita?
A: While succeeding the basic design philosophy of PSP, PS Vita’s “Super Oval Design” form factor was designed to ensure the system fits comfortably in users’ hands. Another key goal was the introduction of dual analog sticks – a first for a portable gaming device – which will enable a much wider range of game experiences such as shooters, action games, and fighting games.
Q: How do you buy PS Vita games?
A: You can download PS Vita games and other content from PlayStation Store to a PS Vita memory card, or buy a physical PS Vita Card at retailers.
Q: If you buy download content for PS Vita, up to how many systems can you copy it to?
A: Users can activate two portable systems (either two PSPs, two PS Vitas, or one PSP and one PS Vita) to their PSN account.
Q: Will users be able to access PlayStation Store from both 3G and Wi-Fi?
A: PlayStation Store can be accessed from both 3G and Wi-Fi network connections, though you’ll want to reserve large downloads for a Wi-Fi connection.
Q: Will the PlayStation Plus service extend any benefits to PS Vita?
A: There are no details to share on PlayStation Plus support at this time.
Q: Will PlayStation Protection Plan be available for PS Vita?
A: Yes. PlayStation Protection Plan options are available for owners of PS Vita.
Q: Will PS Vita support Netflix, Hulu, Video Unlimited, or other video services?
A: Netflix will be heading to PS Vita in the US around the unit’s launch timeframe. Additional video content will be available to download on the PlayStation Store at launch in North America, but details on other video services have not yet been announced.
Q: Will YouTube support, Flash content, and specialized files like PDFs be viewable on PS Vita?
A: There are no details to share at this time.
Q: Can I take in-game screenshots on my PS Vita?
A: Yes. You can press the Start and PlayStation buttons together to instantly take a snapshot of your in-game exploits. You’ll find the game screenshot in your PS Vita’s photo gallery. You may not be able to take a snapshot of certain games or of certain parts of games.
Q: There are three slots on the PS Vita, what are they for?
A: There is one slot is for PS Vita Cards, a slot for the SIM card (3G/Wi-Fi model only) and a slot for PS Vita’s removable media that stores save game files and downloaded content.
Q: Are PSP and PS3 user’s PSN accounts also available on PS Vita?
A: Yes. Your PSN account will be available on PS Vita once you log in, and will carry over your Trophy collection and user data to your PS Vita.
Q: Is PS Vita compatible with other PlayStation platform games like PS3, PS2, or PSP? Do you have any plan to support other PlayStation platforms in the future?
A: Users can play supported digital PSP titles and supported minis. In regard to PSone classics titles, we will announce further details when they are ready. PlayStation does not have plans to make PS Vita compatible with PS3 or PS2 titles at this point.
Q: I have UMD games for my PSP. Do I need to buy them again from PlayStation Store to play the same game on PS Vita?
A: Yes. PS Vita does not support UMD discs. Digital PSP games that were purchased via PlayStation Store will be available to download to PS Vita as long as they are included on the list of supported PSP titles. This list of legacy PSP titles will grow in time and we will confirm when new titles are added.
Q: PS Vita doesn’t support UMD but do you have any plan to introduce peripherals like “UMD readers” for PS Vita in North America?
A: Not at this time.
Q: Is PS Vita compatible with video content available on PlayStation Store?
A: Yes, PS Vita can play free and premium SD video content. If you purchased premium video content for your PSP, you will be able to access that content on your PS Vita by downloading it again via PlayStation Store.
Q: What are the privacy settings on “near”?
A: ”near” includes parental controls that automatically prevent the service from working based on the user’s age. Additionally, users can set privacy zones (i.e. their home, office, etc.) when they don’t want to be seen on the radar. There is also a setting to make certain games private, so you’ll retain full control over your public visibility.

Q: What is Augmented Reality?
A: Augmented Reality (AR) is a feature in certain games that allow you to insert elements of the real world into the game, whether it’s mapping your face onto a kung-fu champion in Reality Fighters or playing a digital game of soccer on your real-world coffee table with Table Soccer. PS Vita harnesses this technology using two cameras that were designed to excel at AR gameplay.
Q: Does PS Vita’s VGA camera take high-quality photos?
A: The key usage of PS Vita’s cameras is to support responsive gameplay and deliver experiences such as Augmented Reality (AR). We decided on the specifications with this in mind, and we specifically focused on frame rate and quality of video shooting.
Q: Will you add new features to PS Vita through the system software update like you are doing with PSP and PS3?
A: We will introduce new features, enhancements, and upgrades to PS Vita through system software updates.
Two more things…
Will we see some PSN games (Ex. Trine, Castle Crashers, Flow) make there way to the vita?
You may want to add info about the 1.6 update to his FAQ because I had a bit of a fuss with the fact that i had to create a temporary PSN guest account to update then go back to set up my PSN account, When first starting my new PS Vita.
With the First Edition bundle and the Day 1 3G model, how do you activate the free month of 250 MB AT&T DataConnect service?
Hi Sid, I met you at the Vita Social Club @ NYC in early Feb.; you’re a cool guy telling us about the Vita while many people lined up to get in. It ended quite late on opening night but I think everyone got inside.
@ all concerned about HTLM5: I recall seeing it mentioned in the Live Feed on the PSN Blog that it’s supported.
Sony has used there own proprietary memory cards forever. No way did I expect them allow the use of Micro SDHC for the Vita. Its the cost of buying Sony gaming devices.
THIS:
Please update the Vita and PS3 firmware so my PS3 knows when I’ve read messages and accepted friend requests on my Vita.
I got a bunch of messages and friend requests playing Hot Shots last night and dealt with them all on my Vita. Then when I decided to take a Vita break(aka I drained the battery lol), and play some Jak and Daxter collection I got all the messages again on my PS3.
&
THIS:
When will Twitter, Foursquare, Facebook, Skype, and other social apps be made available to download?Why can PS3 users NOT see a Vita user’s status on their buddy list? (logged on, game playing, etc.) Are there any plans to fix that?
Back when the vita was called NGP weren’t some old PSP games being converted to cards?
http://andriasang.com/comtqk/umd_ngp_releases/
Does the Vita Feature Stylus Support?
I’m kinda upset that the UMD Passport program was only available in Japan, I have so many UMD games including the ones that are not available for purchase at the PlayStation Store (Coded Arms Contagion, Dragon Ball Z Shin Budokai Another Road, Naruto Shippuden Legends Akatsuki Rising, and The Simpsons Game). So I have a question, something about that Ad Hoc Party thing on the PS3. Will it be also on the PSVita?
What is the thing located next to the Vita game card slot on top of the first edition 3G vita?
Also is there any chance that the collections are coming to the Vita (GOW, Sly, J&D) And also I´m Hoping for a sequel to Fat Princess: Fistful of Cake :P
I am loving my Vita! Please Sony, put the Netflix and AR Card Apps up to download from the store! Also, PS1 support, Skype, FB, and all the other things people have mentioned. You are off to a great start, in my opinion. Please do not drop the ball on this one. I have faith in the greatest video game company of all time, show the world what you’ve got!
I have quite the conundrum now though….I don’t know whether I should play with my Vita OR Twisted Metal before I go to work? Decisions, decisions….;)
Could we please add to the FAQ how to set up the ATT 3G to get the 2nd month free and the free PSN game? Also, is the free PSN game Super Stardust Delta or is it any Vita PSN game?
I love the hardware (other than the smelly case.)
ok i read everything above, but im still confused. if you buy a physical game for the vita, it saves the data on the games memory card? or does the vita have some kind of internal memory for the games. if either of those are true then i can kinda see why the additional memory costs a lot.(still seems over priced tho)
PS2 OR TURBOGRAPHX GAMES NOT PLAYABLE ON VITA? GOSH THAT’S A JOKE! ADD ITUNES APP
Got my FEB yesterday. The tech is rather impressive, PSP upscaling is lovely and the compatability is beyond what is “officially” listed. Out of my rather extensive PSP JRPG collection only Valhalla Knights 2 and Jean D’arc don’t transfer from PS3>Vita. The screen is breathtaking, you really need to see it to believe it. The UI is actually pretty decent, but in need of further updates/ features as others have mentioned. All in all, I’m mightily impressed. Still, the system needs:
– JRPGs (a Monster Hunter, FF Agito, and all the Japanese ones – Tales, Ragnarok, Lord of Apocalypse – brought West) or it will continue to bomba in the East. Don’t forget the JRPG fans in the West who were basically the sole supporters of the PSP in the West in its final years either, Sony.
– An HDMI out. We’ve seen it at E3. Even my iPhone and any cell phone on the market can do this, no excuse.
– Better back catalogue of PSP titles till the PSV library is meaty enough.
I’ll leave things at cautiously optimistic.
Oh and a document/ pdf reading app is a must. With the controls/ games and multitasking capabilities of the PSV, I could see it replacing my iPad as a general purpose media device (with the charging accessory).
Media streaming too. Forgot that one.
Sid on the playstation forums there are people complaining about vita dropping wifi connection , i have noticed that the vita dropped the connection when it goes to stand by mode , shouldnt be connected all the time ? i wanna keep receiving notifications even if im not using the system , could that be fix on an update ?
well i have list to so for vita that should improve the things it can do . Thse thing might be coming but im still going to note it..
1. vita should be able to play all psn ps2 games and ps1 classic
2.vita should be able to support some type of youtube and ps blog interferance .
3.vita should have some type of ad hoc cross game play over the ps3/psn network.
4.ps vita should be able to be plyed wirelessly to tv . like remote play of sometype
5. ps vita should have digital comic as well as a kindle like book reader app.
Im not say that ps vita does not this in this list of function or t it does nt have it at all . Im saying it should or could have it. and some of it can be improved over time.
mcbuttz78
vp psn legionairee group[..
I’m not going to bother asking a question I already Know the Response
“Thanks, marking this for follow-up.”
lolzz
Cheers!
Hey, Sid, I am seriously reconsidering my decision to get the wi fi model. After reading your FAQs & your replies to all these nervous nellies, I think I’m going to upgrade. I’m just telling you that you’re doing your job well.
I already have the 32 gig card, screen protectors & that Sony slide-in case. Now I need to change my pre-order & buy gobs of network cards for Vita games & Journey.
When will Vita Trophies be viewable on the PS3 and is there some sort of “designator” that tells your friends you’re playing on the Vita (while online) and not your PS3?
@98: What are you talking about? I’m charging my PSVita right now via USB. I have it hooked up right now to my macbook’s USB port… and I had it plugged into my PS3’s USB port yesterday… and then you plug the USB cable into the AC Adapter and tada, it works for wall outlets. I can just shove the thing into our car’s USB port too.
So I don’t understand what on earth your problem is. :/
@121:
The Vita doesn’t have a USB port, it has a Sony proprietary port. Yes, you can buy an overpriced ($15) USB adapter cable to hook it up (and I’m sure it comes with one as well) but you shouldn’t need to spend that much money on a $1 cable.
And nevermind the memory card being proprietary, or the fact that my UMD library gets to collect dust because Sony won’t let us have the upgrade program like Japan has. Or that it doesn’t have video out or HDMI out. Or that I can’t use video/HDMI out and pair a Dualshock3 to it to play games on a TV while traveling. Or that it still only plays the same limited selection of media containers that the PSP and PS3 support. The Vita misses so many opportunities to innovate and bring value to consumers it’s almost sad. :|
I’m not sure if this has been mentioned yet, but you guys should team up with Comixology. A comics app on the Vita would be absolutely amazing.
I have a question.The PS Vita can take screenshots from a game.But is there a video capture to capture playthroughs????????
Just screengrabs at present.