Next up on our MLB 12 The Show developer blog tour is our Franchise mode and the improvements coming to players this year. One of our goals going into this development cycle was to enhance the trade logic for CPU teams to better mimic their real-life counterparts. In order to do so, we had to examine the current system and identify the faults to then build and improve upon it. This year we are considering more factors in each trade offer, with the end result being more realistic trades. Teams are valuing their rosters much higher this year, and they aren’t going to ship out prospects so easily, nor will they offer up too many players to fill a positional void. You’ll also see more trades that better suit the teams’ current strategies (i.e. playoff push vs. rebuilding strategies).
Another addition to the trades system is the interface itself. We’ve revamped the trade screen to bring you more detailed information about the players involved and the likelihood of the trade offer being accepted. All of this is aimed at providing more information to help you make sound moves. Here’s a look at this feature on PS Vita. As we’ve said from the start, MLB 12 The Show on PS Vita will utilize all of the core gameplay features found in the PS3 version, and this is no different here!
I know there’s a lot of interest out there about our PlayStation 3 and PlayStation Vita integration this year so I wanted to make sure I touched on our Cross-Platform Saves functionality. This feature allows you to take your Franchise, Season, and Road to The Show save files up to the cloud where you can then access those files from either your PS3 or PS Vita. You are limited to one file per mode per PSN user account, which can be overwritten as many times as you’d like.
Moving on to other areas of change, we’ve gone back through the player generation logic to bring you more realistic skill sets for the CPU generated players. You will now see more authentic pitch repertoires, with velocities to match, and less overall balanced players (more speedsters, good hitting/average, below average fielding, etc.).
After addressing the player generation issues, we dove into the team lineups and how they slot players. We’ve come up with a more accurate system that better mimics real Major League lineups. This enhancement is carried throughout all of our season-based modes, including Franchise, Season, and Road to The Show. Once again, here’s what this feature will look like on your PS Vita screen!
After we addressed the important player logic issues, we looked at areas of the user interface to further improve your Franchise experience. The Franchise home menu has been enhanced, bringing you more team and league content, including…adding in your next game information, displaying the current standings, and showing you the current league leaders for batting and pitching. These additions aren’t limited to the Major League ball club, and are also accessible to your Triple-A and Double-A teams.
One last interface area we expanded upon was the player card. We’ve revamped the display to bring you more content in a sleeker package. The player card is also now available during games. You can access a player’s card in any game screen that allows you to highlight that player.
As you can see a lot of focus has been placed on improving the Franchise mode experience this year, enhancements that can be found on both PS3 and PS Vita! Don’t forget, MLB 12 The Show for PS3 and PS Vita will be hitting store shelves in just a few weeks on March 6th. Be sure to keep an eye on the PlayStation Blog and TheShowNation.com for more information in the coming days and weeks on this year’s game.
Welcome to The Show!
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