
Hey everyone, it’s that time AT LAST! I wanted to first thank you all for your patience, it’s been a long wait, but at the same time it’s been even longer for us. We’ve been working on Stranger’s Wrath, one way or another for around 15 months now. From the initial discussions, to actually starting work on the project true, to then getting it done!
As most of you may know we originally planned to release the game around Easter, to be able to do that we were to have started full development in September last year, but as it transpired, we didn’t actually start until April 2011, which gave us our hoped late Summer release; but we ended up spending another couple of months on it, so here we are DONE AND DUSTED for release.
As such I’m extremely pleased to announce that Oddworld: Stranger’s Wrath HD will release on December 27th in North America for $14.99. And we will be releasing worldwide! (all stores, except for the Far East/Russia/Ukraine and Portugal at this time).
We had planned on shipping with support for stereoscopic 3D and PlayStation Move and a few other little things, due to time limits we are not able to bring those features in this initial version. However we WILL be bringing them in an update in a couple months’ time, along with some other little extras we’ve got planned.
One of things we’ve been asked a lot over the past few months is if Stranger’s Wrath HD has a Platinum trophy, of course it does. This is a big game and can easily take at least 12+hrs to complete.
So what’s been updated in the HD version …
Characters
- All 84 character models have been updated with increased polygon counts and higher resolution textures.
- Wolvark Sloghandlers now release Slogs instead of Slegs.
- Professor Dimble now has glasses and an academic tome.
- New female voices have been recorded for two characters.
- Made Blisterz Booty unkillable.
Original Version (top) HD Version (bottom)
Original Version (top) HD Version (bottom)
Environments
- All environments have been given higher resolution textures.
- Most vegetation has been updated with increased polygon counts and/or higher resolution textures.
- A lot of environment now reflects in water where it didn’t before.
- Many, many pipes and barrels were rounded.
- New Easter Eggs added to the game.
- Added Blisterz Booty’s broken crud gun to the floor by his bola’d body.
- Sekto’s Office has been changed to more closely resemble than seen in the FMV.
Original Version (top) HD Version (bottom)
Audio
- All game audio (voice, sound effects and music) have been upgraded to 16-bit 44KHz from 8-bit 11KHz or less!
- Support for 5.1, Dolby Digitial and DTS.
Display
- Everything now runs at 720p, 60 FPS, and in widescreen.
- All menus have been updated with a new design based on original unused concepts.
- New posters now occupy the inventory menu when no bounty is accepted.
Difficulty
- All armour upgrades now actually increase Stranger’s health.
- Added difficulty levels to the game: Easy, Medium and Hard.
- In Easy mode:
- Stranger has twice the health
- Enemies have half the health and stamina
- Enemies’ stamina recovers half as fast
- In Normal Mode:
- Stranger’s health and armour for later in the game have been re-balanced.
- In Hard mode:
- Stranger has a third less health.
- Enemies stamina recovers a third quicker.
Unlockables
- 37 Trophies: 23 bronze, 8 silver, 5 gold, 1 platinum
- 37 pieces of unlockable concept art
- Five unlockable movies
Once again, thanks for waiting as long as you have, we certainly hope you’ll enjoy the game, and if the review scores we’re starting to get in are anything to go by, you will!
Happy holidays everyone!
The only game on the original XBOX I wanted to play. I surely appreciate you taking the time to HD it. Day One for me.
Why can’t Socom get an HD makeover? It will make just as good of a remake as any other game. Vote yes for Socom 1 HD at http://www.TheRealSocom.com/vote and help make this remake a reality! BTW this game also looks good, and the excellent visual upgrade definetly caught my attention! Unlike Capcom’s lazy attemp at “HD” with RE4. It downright pisses me off that Capcom thinks they can just give their loyal fans the bare-minimum and expect to get away with it. While other companies (such as Just Add Water) work their [DELETED] off to release quality experiences to their fans, but Capcom on the other hand just sits back and milks off of the success of their previous games, just like what they did with Marvel vs Capcom 3. The game was completely bare-bones and contained only the bare-minimum of what fans expected. Capcom you used to be cool>:(
great job, I’m asking for a 20 dollar PSN card for Christmas.
This makes me so happy I could cry. I loved this game and have been craving a return to Oddworld.
Outstanding!!! Thanks to all involved.
And to anyone who hasn’t stepped into Stranger’s shoes yet… you are in for a real treat.
-M!
To all the folks that wanna play this game on the PSVita….
I can see how you might crave one of the Oddworld platformers in a compact format. But you owe it to yourselves to experience Stranger’s epic adventure in in full widescreen hangin’ on your wall HDTV.
I mean look at all the love they’re giving this game and 3D sometime in the future…drooolll.
I’m not convinced you can translate that onto a small screen.
37?
In a row?
In a row? ah you mean Progress trophies, no not all are progress, perhaps 20 of them are.