Not content with simply revealing the first exclusive level for the PS3 release of The House of the Dead: OVERKILL – Extended Cut, I’m back to give you the scoop on the second one too. Set in the cosy confines of an slaughterhouse taken over by a meaty disease of sorts, Creeping Flesh delivers you more of the additional awesome content we’ve lovingly added to the extended, and definitive, edition of OVERKILL.
We pick up the story with Varla and Candy again, and this time circumstances lead them to the local slaughterhouse. I’m not going to spoil any of the story or the details around what leads them there, but let’s just say it’s the standard House of the Dead fare; there are guns, motives of revenge and mutants galore, all wrapped up with grindhouse styling.
As you can see from the above image, there is something of a meaty infestation starting to take hold inside the building, and internally we’ve affectionately referred to this as the meat wall (there is also a meat tunnel later in the level, so that’s something to look forward to). Varla and Candy find themselves fighting amongst this meat wall, and as they proceed through the ‘meat factory’ they’ll be forced to take action against the new mutants shown above too. These mutants take the expression ‘meat shield’ to a new level, seeing as the additional flesh they’re lugging around makes them slightly more impervious to gunfire than your standard mutants.
I also wanted to give you a sneak peak at the level boss, which is one of the most horrid creations I’ve ever seen in a House of the Dead title. Meat Katie is a savage hybrid of mutant and…cow. Yes, cow. I can only imagine where all that anger has come from, but my personal belief is that she’s harnessing the powers of all the lost cow souls from within the slaughterhouse. Don’t mock, you come up with better. J
Anyway, Meat Katie is armed with a massive cleaver, and has a nasty habit of flinging large chunks of meat at her intended victims; I imagine Varla and Candy have had plenty of practice avoiding unwanted meat, so it’s probably not too much of an issue for them. In other words, you’re going to need good reflexes, steady aim, and perseverance, because this melee monster is going to take a lot of bullets until she’s beaten.
I hope this serves to only get you more excited about this exclusive PlayStation Move title, and confirm just how much effort the team at Headstrong have put into making the game even more brilliant this time round. You’re in for a meaty treat later this year when The House of the Dead: OVERKILL – Extended Cut fires its way onto North American shelves October 25, 2011.
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