Journey and PSN Indie Developers Take Center Stage at Comic-Con Panel

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Journey and PSN Indie Developers Take Center Stage at Comic-Con Panel

Hey, PlayStation Bloggers! I wanted to share this highlight reel from the panel Jenova Chen and myself were on last week at Comic-Con (it was the first time attending for both of us!). We had a great time interacting with new and old fans, as we also had a playable demo in the main exhibit hall at the Sony PlayStation booth. We gave away a bunch of Journey t-shirts as well, so if you are one of those people, please show us a photo of you wearing it on our Facebook page – we love when our players represent! And if you weren’t able to get a shirt at the show, follow us on Facebook for more chances to win one.

The panel at Comic Con was hosted by independent developer, Nathan Vella of Capybara Games, and featured other indie PSN developers Mike Burns, President of Fuel Entertainment (Sideway), Ulf Anderson, Overkill Software & Co-Creator of Payday, and Vander Caballero, Creative Director of Minority, Inc. (Papo & Yo). I felt like I learned just as much as the audience after our discussion regarding how we each got into game development, and where the inspiration for our games came from. We also got to show some old concept paintings Jenova did years ago before even flOw had begun development, evoking the themes and ideas that would eventually become “Journey.”

SDCC11: Journey and PSN Indie Dev PanelSDCC11: Journey and PSN Indie Dev Panel

Thanks again to everyone who came up to us and said “hi” at the show – we hope to see you again soon!

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