![E3 Replay: Fantasy Action Adventure with Medieval Moves: Deadmund’s Quest](https://blog.playstation.com/tachyon/2011/06/deadmunds-quest.jpg?X-Amz-Content-Sha256=UNSIGNED-PAYLOAD&X-Amz-Security-Token=IQoJb3JpZ2luX2VjEA0aCXVzLWVhc3QtMSJGMEQCIF4AW1J6vKGpqn2ZlLrmxhJmG7EX1fye54brdU%2BO1s9dAiBJ4zS%2BQDDz81BNtcgC3ZLtZMkLycAwFhPVgVsIRcpD8SqGBAjm%2F%2F%2F%2F%2F%2F%2F%2F%2F%2F8BEAAaDDU3NzQxODgxODQxMyIMpE0SoGdt1xlB640DKtoDbdhZGTe1B9nYpabvXUE3VfO6xOr2QZ0KmUcZoVEBo%2BrBjwUIoYpOcFnku914jmrNMzFvBInF%2B2VjXmo8q0mymlNCWamM6Nc68RnfBZ4FB1jhFvaoXboAajGxnVSpruKXwFBKdthlBeHiNTyDd5%2FBmN1UufnzcRxS9LmH4S3TY3FaFYQqjpJRLAJDAOn10FDl6zQI6atYGPM2KypLmmadWfLbqCLGiXw5kaGpbixwGsikyAYuYpi14yJvkhq%2FZnb7H2c0fNX1b5wQENk%2F7beFr64ajVv5MtsX3GqI127XQJkmqhESYRnsnSPR1EAVAygpkdmVxghn%2F6r5E4dxkhaMAzm4iVDhADweIQ3CZQmSDgIkpv79q8Is0%2BsTU3vvsXpe8eZRl%2FmhCzrtty%2F6Om1K1cDUuBi5pubw7sT1%2FqEehMmqf4jrKL%2B6pXyCgX1gKODhhEj%2FMXN9uEkkJsF2W2N%2FspoPTwJ6pF%2FC1jd5xNXvhTk2kF6FPYK09xLA%2FKC2PPS6poW69QzoBqLwCTPwUcnGFOsXkjcw934B7ZlORHFPs%2FzgWgBJxSGY4w4i%2BTXsSa4FhHxgGQz%2FHr5lxCzx4sNwPfOl0FzOx3RWgc0RU35%2FhJ8dOOGd4eA9OMbLMKLwkbUGOqYBr95rrExvmImGf%2BMp40VIB0szDarb6RdGBxqyWFgEOodYgikGc7llGSlthdP01sFznH1sHWKimB2s2q6ZkZxmwE5j19r5HcYWwXVtHixrQJWpFEzKEqP0ubssh%2Bj03UK%2FCbrdE1zBgcTKY5jOLIzBpDxn%2BbRZmR01%2FQOqFw4DwZL%2B%2FETf7L9UbTt6MUw%2FmyNmDAJP4FMBzT9k%2Bw%2BG47hRjUJan2kuxg%3D%3D&X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=ASIAYM4GX6NW6GGA3JXC%2F20240727%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20240727T043659Z&X-Amz-SignedHeaders=host&X-Amz-Expires=900&X-Amz-Signature=bc12fab70875145e497f7801acb71e6707efda627016e815692f75fa7f84f344)
How time flies: at E3 2010 we were checking out Sports Champions and just one year later, Zindagi Games is back with Medieval Moves: Deadmund’s Quest, a very different kind of game using the expertise the team has gained through developing for PlayStation Move. I spoke with Jeremy Ray at E3 while Colin O’Hara played through an early level.
Medieval Moves: Deadmund’s Quest is an action adventure set in a fantasy world of dungeons and goblins where the title character has been transformed into a skeleton and must overcome the curse. Most interestingly, the team has developed a fluid control scheme that allows you to switch seamless between your sword, your throwing stars and your bow without the need for any kind of weapon change interface – you simply perform the required action with the Move motion controller.
We’ll be keeping an eye on Medieval Moves: Deadmund’s Quest and will post when we hear of any new information.
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