![NGP: Introducing Sound Shapes](https://blog.playstation.com/tachyon/2011/06/sound-shapes.jpg?X-Amz-Content-Sha256=UNSIGNED-PAYLOAD&X-Amz-Security-Token=IQoJb3JpZ2luX2VjEAwaCXVzLWVhc3QtMSJGMEQCIBlMjUEBJdRBumzp7pzP3KuIXEwELPsth%2FCX%2FZtpn7BpAiARNcij74uyEROLioAQOtNHOO5fDJsNypkUShYEnufNJCqGBAjl%2F%2F%2F%2F%2F%2F%2F%2F%2F%2F8BEAAaDDU3NzQxODgxODQxMyIMqKssaITM9vzISLCQKtoD6FV3fQ35KyS%2F8CX6Kiso84Wxpq04m2g83mlUbhykIq7HDqNQIyEzuJVTWgKjPuofxN5PHUwwb3uGwQD1kVCJkBHcGddZ%2F7rqhwA9AmBjevvtvIdJi0tBirR6Wbi%2BjehDWSFwyXUUDJZ2Ft2DNCUpPLB5vulcSJG43e2Yydqbl5YPmHa6kQzRgtjLrq30wb4ALL5wxqkZxsZ1DFMcnJ%2FHQuHNV0HJKb%2FCt59LsEFjXOxpaJ14F7YxDQ0LIE5sScYA%2BC7sJLAdx8zjmniqeRMFx8XrT0Cj65w2xNBq6HiGEO1QWuruHBEm83qr8MMoTsHunM4iM1I81jbaHQOk8t03h6zwdpOpvVuY1%2FiFIMC4eylmfJzMNqjGoLELXpJtMHUpcZlLih9b1kmP5QWZV%2BW4MCgb7azGzTdld7x8LJhLb4QvmIFua5zbxp3onlweEi2TRcwJWqIE5W8z1fXEgj8yUpNLrfQyXJSqBkicoSC50smtiOcznBJM5qhiljWCkAA49j33I04UHYo4whkQDZ8Ljc4wrJZ%2Be0vupWg4UQecq54j%2FbFuFpWA%2BFHPS5Apr0L6ju2uo2nsbSO0zCaUF6OALEkv7GEC%2Bkd9arKNk7GZF%2BqbfImxR%2FVLd1fEMIzckbUGOqYBzP7SiWclXyQCpTO8i%2FDcY%2FVobuoegQYqzSo5sOZgafbfFI%2FiPxo5VcXypdAwjUOz6yClBVb7wogbfh%2F7fI33CFrb0zU%2BcMNrji%2BhCSfAXDAWvQVODZhfJ1Xhb%2FrKRhrJe13ErDxceP9rTLaJqD3pEpcgcQSRYb7AMy7nbHX2L5Nr6m83481WZ4kpa64dLxyoz5NO91oZQh%2F1x8hzD2EKQFJYwzTjcg%3D%3D&X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=ASIAYM4GX6NW26ET4KIZ%2F20240727%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20240727T035750Z&X-Amz-SignedHeaders=host&X-Amz-Expires=900&X-Amz-Signature=4e0771e424971b9b2b5c012571e0c4435fdc834eb93b69535d6d2f19f7cf376c)
Hi everyone, it’s Jonathan Mak here. It’s been a long time since I’ve posted on the PlayStation.Blog
I don’t have any pictures of my basement this time around (I’ve moved!), but I do have a video of a new NGP game I’m working on called “Sound Shapes.” Sound Shapes is both a musical instrument and a classic 2D platformer. You can use it to make music, but then you can “play” that music like it’s a video game. It’s kind of hard to describe in words so check out the video!
The project started out as a collaboration between myself and Shaw-Han Liem, but has since grown to include several pairs of helping hands. We’re pulling all nighters right now to cram one more level/song into our E3 demo. If you’re around, come by the Sony booth and try it out!
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