PlayStation Move sharp shooter Origins – Part Two

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PlayStation Move sharp shooter Origins – Part Two

In part one of our look at the origins of the PlayStation Move sharp shooter, we saw how the peripheral began life as a side project at Guerrilla. In the second part, we learn how the Guerrilla team received valuable help from their friends at Zipper Interactive.

Guerrilla’s proposal for a Move-based peripheral was sent to SCE Worldwide Studios President Shuhei Yoshida and the Sony Product Design group, who circulated it among other studios for input. The proposal met with very enthusiastic reactions. “When we saw the foam-board-and-duct-tape mockup, we were like ‘Cool, let’s make that!’” Sony Product Design Manager Ennin Huang recalls.

It wasn’t long before Guerrilla was contacted by developers from other shooters like SOCOM 4, Time Crisis: Razing Storm and Dead Space: Extraction. Zipper Interactive Game Director Seth Luisi, who’d already been looking into a PlayStation Move-based control scheme for SOCOM 4, took a particular interest in the project. “Seth strongly felt that a gun peripheral could bring an additional level of immersion and realism to the table,” Guerrilla Game Director Mathijs de Jonge says. “Like Killzone 3, SOCOM 4 was still in its early stages, so the timing made sense for him as well.”

PlayStation Move sharp shooter (origins) for PS3

With each iteration, the design evolved away from the StA-11.

The Zipper team suggested several highly useful additions to the gun peripheral design. “For instance, they wanted players to be able to reload without taking their hands off the navigation controller,” Mathijs explains. “This could be solved by adding pump-action mechanism to the fore grip. Also, they noted that many tactical shooters, including SOCOM 4, featured weapons with multiple modes of fire, which would require the inclusion of a fire selector switch.”

With basic shape and functionality hammered out, the gun peripheral entered the prototyping phase. “Every six weeks, a new plastic gun peripheral would arrive from China for us and the team at Zipper to comment on,” Guerrilla Lead Concept Designer (and resident weapons expert) Roy Postma says. “And with each iteration, you could see the design come into its own more. The style of the weapon became more neutral, less Killzone-specific.”

Enhancements included a more ergonomic angle for the fore grip, an adjustable and collapsible stock instead of the foldable one, and overall weight reductions to facilitate prolonged play. “Sadly, some features fell by the wayside during this process,” Roy says. “We originally wanted to have an ammo counter display above the stock, but it just proved too costly.”

The color of the weapon changed too, evolving from the gunmetal grays of the original design, to a jet black version, to the more neutral grays of the final product. “From a legal and marketing perspective we had to impose some constraints,” Ennin says. “The black version looked menacing, but would have violated most countries’ gun laws.” Even the first grey prototypes proved difficult to get through customs, as Mathijs found after a demonstration at a conference.

Meanwhile, the teams at Guerrilla and Zipper experimented with Move control systems for their respective games, figuring out sensible settings for dead zone, aim assistance and controller sensitivity. “Initially we wanted to map a lot of in-game actions to player gestures as well,” Mathijs says, “but that turned out to interfere with player aim too much. So we restricted it to short, simple movements like thrusting the gun peripheral to perform a melee.”

PlayStation Move sharp shooter (origins) for PS3

The final production prototype in all its glory.

The gun peripheral went into full production in the run-up to Killzone 3’s launch. Early hands-on reports of the device – now dubbed the PlayStation Move sharp shooter – were almost unanimously positive, with many reporters expressing pleasant surprise at how solid and natural the peripheral felt during play.

“In terms of control methods, nothing feels more natural than the sheer simplicity of ‘Point, Aim, Shoot’”, Ennin says. Mathijs concurs: “The peripheral made Killzone 3 immediately accessible to people who had never played a Killzone title before. Some reporters even stated that they preferred to play Killzone 3 with the sharp shooter instead of the DualShock 3, because they felt more immersed. That was a huge compliment for us.”
But it wasn’t until the week before Killzone 3’s release that Mathijs realized his other goal for the sharp shooter had also been achieved. “I was watching the PlayStation commercial for Killzone 3 and the sharp shooter and I suddenly realized, you know what – Kevin Butler looks absolutely badass holding that thing! That’s when I knew we’d fully achieved what we set out to do.”

The sharp shooter is available now as a standalone accessory and as part of the SOCOM 4 Full Deployment Edition.

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214 Comments

  • I think I like the one in the diagram better, looks more realistic :) and has 3 points for attachments, instead of the final versions 1 on the top. When is there going to be somthing to put on it anyways? :)

  • I agree with zekececil14. At least it’s good that sony PlayStation is posting regular stuff instead of nothing. I appreciate a change in pace with this sharpshooter and how it came about. I think it’s a very good story and I will be getting one but, probably during the holidays.

    @DrPound35…you suck as a person with no care. I don’t know if you did it for spite but, you should be careful of what you post. Don’t be rude and just like the rules says…OPEN TO EVERYONE BUT, DON’T BE A JERK!!! WHICH YOU ARE RIGHT NOW AND ANYONE THAT’S BEING RUDE TOO.

  • store is still down!!!!

  • i need one of these

  • I invision a 3d show in time square with the playstation shooter, Hey sony grab my idea and run with it. You can charge 40 a pop for all the players, and give me the credit for coming up with the idea.

  • if i can find a good game for it

  • @zech678

    That is some impressive word salad. Wow!

  • II Purchased DC Universe on April 19 coincendiatly the same day the network went down. I just want to activate my account so I can play my game. Please, can’t the store be open or functional at least for these specific issues, I’m sure there are other games/services that require the store not necessary to purchase anything but at least reesem codes to begin services. I mean DCUO runs SOE Station not on PS Store.
    Help us out with this issue, please. I really want to pay a monthly service to play

  • @107 how about you shut hell up

  • Wow so many people are impatient to buy virtual things. You should save your money people.

  • I remember when virtual games was just a fantasy we used too think about in the pool hall while playing pinball, now its a reality and all the cool kids want it. LOL.

  • PSN STOOOOOORRRRRRRREEEEEEEEEEEE

  • i take that back I mean bratty kids

  • A I heard the store might be up tomorrow so shup you cry babys at least we have online gaming or would you like it to be down again your choice for me I’m happy it’s backup

  • Hope you having a good day Sony, having Fresh Fresh Fresh Air in your Balls.
    Sony- yes yes is a good day!!!! Holiday!!!
    Ohhh that’s great, I’m just going to tell you that this is the worst company and slow to. How do it feels to lose customers and money thanks to NOT WORKING AT ALL!!!!!
    Sony-ohhhhhhhh Did you see our new gun!!!

  • playstation store

  • @115 what big fat cry baby sony not wrost company microsoft is bull crap

  • A toy gun? That’s nice.

    So when is the store coming back up? You know, the issue most people on this site actually care about? Stop ignoring the issue, Sony!

  • never see lot ungreatfulpeople worry about dan store be happy got online play damn crybaby here

  • # 1 does have a point, redeem codes are getting a nice in box tan for now.

  • it would’ve been cool if you put in the ammo counter. [better if it was in 3d.]

  • like i said in the other article, if battlefield 3 supports the move and its bundled with it at launch then i would buy it. I’m sure many will also.

  • After reading the two articles, I am happy on how it turned out. I like using the Sharpshooter. This is the #1 product for the PlayStation Move. I wanna say it’s perfect for the Shooter’s. I want to see and hear MORE game companies trying to implement the Sharpshooter or at least the PlayStation Motion Controller in future tittles. In my opinion if the new Modern Warfare 3 or Battlefield 3 or TC Future Soldier can have PS Move Capabilities. I would definitely buy them. And of course it would be better to have Sharpshooter support. . And even Dead Island needs PlayStation Move support or atleast look into it. Is it hard for the Dev’s to at least try to see if the game they are making could have PS Move Capabilities. Just my opinion. :)

  • @nOOb_PWNr320 thats an awesome idea

  • cool

  • @zech678
    Instead of hounding people to shut the hell up why don’t you take your own advice and quit hounding EVERYONE thats posts anything

  • WOW this is so cool can I buy it off the PSN Stor… Oh wait Nevermind!

  • wow, it looked so different back then!

  • I hate it on how come of these kids think they are big speakers for the whole Playstation Community but calm down. The store will be back but you got to be patient. So this time when it is brought back there is no problems for a long period of time. So calm down.

    Oh and by the way. Loving the Sharp Shooter design. Sadly i do not have it but will get it soon for my Killzone 3 Multiplayer fun :D

  • I CAN’T WAIT TIL MY errr caps lock check comes so i can buy this it looks so sweet and what i need for my move fps games i’ve been waiting a long time for something like this

  • @zech678 dude you just need to take a chill pill and quit bashing everyone, I for one am glad for the “Welcome Back” program and look forward to using it more for the free month of Plus and discounts, But I for one want the store back so i can make some purchases, get my other episodes of Back to the Future, and June 15 a new game is bieng released that I would like to Purchase…..Duels of the Planeswalkers 2012. SO yes i do want the store back, for my LA Noire DLC, Mortal Kombat DLC, Socom 4 DLC and much much more, not just the free stuff, and Zech678 and all you other bashers why not find out why we want the store back instead of assuming that we all just want the free stuff. To Everyone Sony says by the end of the month give them a chance and have faith, they can’t constantly update us if they are testing otherwise it would take longer on the tests, and take valuable time away from getting us the store back asap.

  • @131 how shut up crybaby

  • zekececil14 needs to get laid LOL

  • @zech678…Did you eat your B i t c h Flakes this morning??!! Go change your tampon then come and talk like you got some brains d o u c h e bag

  • I wish we could get the black one, it looks so sexy! I will get this if Uncharted3 or curent CoD games and future titles will support it. Maybe implement the little handgun too? I think it will be awesome to just switch weapons like that when playing like you do in the game =D

  • that would be sweet if you could switch weapons like that and if you have a third move use it to throw nades

  • VERY cool step by step. Still liked the original gunmetal shape more, but I can see how that wouldn’t sit well with a lot of people. Less of a market for something that looks so dangerous haha.

    And keep crying kiddies. Adults are working. xD

  • reason all the blogs of late have been bombarded with people wanting the store. is the simple fact that sony wont give answers..so everyone crys foul on every other blog since they dont have a store update blog.
    I know it sucks to have good blogs turned into a debate but until sony responds to there comunity.. every blog til the store is up will be hijacked. There not cry babies they just want information. Its pretty funny reading these comments complainers complaining about complainers..and in there mind there not doing the same.

  • @138 what every you say gt me change my mine what say it true nothing bt true

  • trying get along with me in but got jerk that hate on you for some reason

  • tired of all hater in here on me no reson silmple fact that make opinion you just didnt like then you go somewhere calm domn

  • that is bs

  • board…………………………………………….i need some piff mmmmmmmmmmmmmmmm piff

  • ded_in_the_water

    You know, seeing all these comments on the store isn’t really going to help get it back up. I am just as anxious as anyone to see the store up and running, but yelling and whining at them won’t help the situation, especially when this wasn’t even written by an official from Sony. I have money to spend, and would love to, and it wouldn’t be bad if there were just a few polite questions about the store, but everyone around is obnoxiously demanding and putting childish insults (#$@%@$!^) everywhere to try and get the store up RIGHT NOW. And I am not blindly defending Sony, I understand that it would have been nice to have a possible date, accounting for any setbacks, as to when it would be open. But come on, guys, you don’t have to be so rude about all of it.

    On the subject of the sharpshooter, I love mine and it was great to learn of the history of it, too. Now I just need Killzone 3…

  • I have one of these and my husband and I absolutely LOVE it! Great design and fun to use! Very cool to see how it came about.

  • @zech678

    Wow I think people just don’t like you cause you keep telling EVERYONE who trys to post to shut the hell up? Is this what the price of education is getting us nowadays?

  • @Victor Zuylen
    This is a good read, don’t listen to some of these comments on here. As I hardcore killzone fan with a few complaints of his own about Killzone 3, I still love to hear about this process from start to finish aand about all the parties involved with the development of such things. I’m pretty sure other killzone fans and PlayStation fans feel the same way.

    So keep it up and give us more.

  • happy memorial day not angry day

  • thank you this article is was cool to read

  • I’m simply asking everyone to take a step back, look at Japan’s situation right now, not Sony’s, and realize they have a lot going on over there; you may not remember what happened but they certainly do. Chill out everyone, Sony will come through in time.

    =not a single bit of complaining in that post :)

    Sony, thanks for all of your employees’ hard work getting everything back up and running; I am so glad your company hasn’t fallen because of this.

    I sure would hate to have to switch to M$… without Sony that’s what we all would have to do… Scary thought…..

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