Qore Episode 35 Tomorrow Features Portal 2, Valve Studio Tour, SOCOM 4: U.S. Navy SEALs, Brink

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Qore Episode 35 Tomorrow Features Portal 2, Valve Studio Tour, SOCOM 4: U.S. Navy SEALs, Brink

April’s going to be a busy month! To get you ready for some of the most anticipated titles this year, the Qore team circled around Seattle and then to London.

More precisely, in Bellvue, Washington, Veronica Belmont got the ‘hole’ story and a preview of the sequel to the first-person puzzler, Portal 2. Valve’s Doug Lombardi, Erik Wolpaw, and Josh Weier take her through the new (and familiar) characters, puzzle elements, and innovative gameplay that expand the Portal 2 experience. They also show off the very cool co-op mode that we can’t wait to try.

Veronica also gets an exclusive behind-the-scenes tour of this world famous studio to witness what it’s like working…and playing at Valve. With state-of-the-art hydraulic desks, an on-site massage room, and a very un-corporate culture, they’ve created a talent-filled, unique, and very creative environment.

Meanwhile, Audrey Cleo is down the road in Redmond to meet Zipper Interactive’s Travis Steiner, Christian Sadak, and Blain Higdon about SOCOM 4: U.S. Navy SEALs. The tactical shooter’s back with a single-player storyline, squad-based 32-person multiplayer modes, PlayStation Move motion controller support, plus full resolution, full framerate, 3D performance, but, sadly, no kitchen sink.

Finally, ever since we saw the Brink trailer at last year’s E3, we‘ve wanted to know all about this game. From London, Splash Damage explains how Brink blends single and multiplayer storylines and characters and classes in a unique setting featuring contextual movement and multiple in an over-crowded floating city. I’m not doing this justice. Just download Qore tomorrow, watch the story and you’ll get what I mean.

April is a cruel month. What are you going to play?

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