![Killzone: Ascendancy Author Sam Bradbury Talks Novelization](https://blog.playstation.com/tachyon/2011/03/kz3_in_2011-03-30_ascendancy_ms.jpg?X-Amz-Content-Sha256=UNSIGNED-PAYLOAD&X-Amz-Security-Token=IQoJb3JpZ2luX2VjEA0aCXVzLWVhc3QtMSJHMEUCIQCNzn18Zc%2Ft0EeoSGbFg3Ey067TYL00AcZTY3OFqC7F7gIgcFD88zIKw5YSSO72wL%2FjfU6yLCeH0EYApsDoupLkiEUqhgQI5f%2F%2F%2F%2F%2F%2F%2F%2F%2F%2FARAAGgw1Nzc0MTg4MTg0MTMiDAhr3aL619C0DdLnxiraA%2B7FxxucTyFDH3ILydEAheIpElzwbMlHB3cJOP8L5fnggWTK1gaEM74CV5UBasKOFap2KB38BxyIw7cWK5mDlna48XmzuUqFRc8l%2BMxkpku8%2FFqkmpRIpBeSZtGNaSN7lHLkjsdGPggDF93GUZhzDd73Ls1ST8kqMXo%2BmI2%2FPktQWvO8Cf%2BcO0W5JrpUr2M6EXyfyK3n7xOrcNkFEgs8MSQPxwFOlbqp4jzLFVsOoq9Dgbcnpk3R%2Foddxqwo%2Bhervlb%2FeumK4mxvYH2I8Lf4rLG4obXPJvt1qQJDNd%2B%2BRvR2K%2FApunY1drdvzrTEnw86tL5T2EwQQLWJDal6LGVVjpSBlu2nzSMAFlykhB%2BmJMHNIeOdAcS2mfp3S4yYOkbIs9ZhieMDIcfoMSj2XWXgY19XhF%2Fy3iL4PSLq4rRcTcIIiLaXZmwLYso%2B2epog4R38uzBnSv9thCUIFexLMz9idHEF0LSRp%2FU5GnLaJRom0RoeIcKObTcJiY%2Fy93yNyc5awPojGeU6l6bkaZDXJZRupcX3eUq87sm6biPuM7hfRPrzfClspDSSiMRYHtl63tPOM40aC4C74dKHODWEttu0nE3jhbvlyAXWPq3VGPcxh3hml3RtYCUR%2F2MGzDL6JG1BjqlAf6ardm3himnN2fNmn6Y2RzArI808puzEEIvPzRkmOD8b1oEuOolLmQXYQY3hDHw7mAOhs7L6Dd%2BS8e9q52bfphaT9qy2HvCiX6YD6Ch5oEM%2BlS1IW3srAUeoYp0V7li7j6IPCdQJR%2BEnaxxN%2FZhXkJReYnYktShVhZ6xmJoecRcEkNNsF44kmJK4U%2FK1TqC6AHCUxtfTvDW7ud3T6C57AaOk7v1sQ%3D%3D&X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=ASIAYM4GX6NW4KYPPKEF%2F20240727%2Fus-east-1%2Fs3%2Faws4_request&X-Amz-Date=20240727T042948Z&X-Amz-SignedHeaders=host&X-Amz-Expires=900&X-Amz-Signature=a091b04c6bc68c223c57c5cbf0fabd1092493970d93e767de0939bfcdea39825)
You saw through their eyes and guided their actions, but do you really know what drives Tomas ‘Sev’ Sevchenko and Rico Velasquez? Sam Bradbury does – for his novelization of Killzone 3, the author delved deep into the game’s story to answer these and other questions. We sat down with Sam for a short Q & A about Killzone: Ascendancy.
Killzone.com: What was the most challenging part of writing Killzone: Ascendancy?
Sam Bradbury: It was maintaining the excitement and forward momentum of the game as well as delivering the depth and insight that readers expect from a novel. And there were times when the gameplay elements were incompatible with the demands of a book, so working to make them gel and complement each other was demanding, but of course very fulfilling when it all comes together.
Killzone.com: What was the most fun part of writing Killzone: Ascendancy?
SB: Apart from the above, it was being able to go into detail about Sev’s background. We fleshed out his character in the book, I think, in a way that informs many of the decisions he makes in the game, so the book really acts as a companion piece to the game in that sense. An essential companion piece I would say – but then I would!
Killzone.com: If it was up to you, what would you explore next in the Killzone Universe?
SB: One of the best things about the Killzone universe is that doesn’t break down into ‘these are the goodies and these are the baddies.’ The morality is a lot more nuanced than that. I’ve seen people debating on the forums about who’s the worst: the Helghast or the ISA. So for that reason I think it would be great to do something from the perspective of the Helghast. We touched on it in Killzone: Ascendancy, but there’s a whole other world there to explore. Also I found the appearance of Visari’s daughter at the beginning very tantalizing…
Killzone: Ascendancy is now available from Penguin Books in paperback format and from Amazon.com in Kindle format.
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