We teamed up with the guys in the video production department at Studio Liverpool to produce three video diaries focusing on the two main modes in the upcoming MotorStorm Apocalypse. Both modes have been present in every MotorStorm game, but we’re trying to do a lot more with them this time round. This one is all about Festival mode, which is our version of a ‘Campaign.’
There’s a ton of unseen game footage in this video that I hope you like and also some glimpses into the recording of the original soundtrack. It features Paul ‘Rushy’ Rustchynsky, our Lead Designer and handling design guru, and Simon ‘Barlos’ Barlow, our invaluable Assistant Game Director who looks after big chunks of the gameplay features.
We call our more flexible free-play mode ‘Wreckreation,’ and it needs two video diaries to fully explain. They’ll follow soon. For now, enjoy our first video diary focusing on The Festival!
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