Anton Mikhailov has become a rockstar of sorts, headlining a global tour with his favorite instrument — PlayStation Move. Armed with a collection of new tech demos, Mikhailov and our Research & Development group have spent the year demonstrating the technology and precision behind PlayStation Move to developers and the larger gaming community.
With camera and PlayStation Move controllers in hand, Anton and I locked ourselves in a room and captured a new peek at what you can expect to see from titles on the PlayStation Move. You may have seen PlayStation Move tech demo videos before — including the PlayStation.Blog’s three-part tech demo tour from E3 2009. But you’ve never seen them like this!
You’ll notice that Anton was comfortably sitting on a couch when using the PlayStation Move controllers and the PlayStation Eye never reacted negatively to its reflection from our wall of monitors. These aren’t gesture triggering animations, folks, but true 1:1 gameplay.
With Killzone 3, R.U.S.E, Dead Space: Extraction, Tumble, and The Fight: Lights Out already using some of the tools shown in these tech demos, developers — and gamers — will have plenty of high-tech new toys to play with.
Would like to see the looking into a vitrual window head tracking thing added to all games. U should be able to just turn it on in any game for a depth 3d effect. This significantly adds to something like killzone’s cover/peek system or any other cover system for that matter. Plus the effect would be the next best thing to 3d without glasses or a new tv. And added to 3d with a 3d tv n glasses would be like full a fully functioning 3d hologram to the user.
Why is this not in every game???????
How about showing us a demo using a six-axis controller. You tell us it will work just as good. Can we see this?
This Is Why I love Sony, They Talk With Customers And Hear What we want and Think.
Question, Will there be any more bundles exept for the one with demo disks for the uk?
The Move event in DC didn’t at all convince me that the Move can do anything that can’t be done just as well with a standard dualshock controller. Even the get-away-from-the-mafia-on-random-crap game could have been just as easily handled (probably would control better actually) with the use of a normal controller.
While the Move is impressive from a technical standpoint, I’m not at all sold on the technology. In fact I dare say I oppose it. I think Sony could do better instead of just trying to jam this silliness onto the market. But to each their own.
I hope games will start using the face tracking to control the camera soon. It would be great for tumble.
The face-tracking feature super failed the other day because my buddy was wearing a hat. Just thought that was kind of interesting.
Since my comment is still awaiting moderation and might not be read I’d post my comment again (the most important part anyway).
“WHAT! Jet Li visited you guys? How long ago was this and what did he do there? Please tell us a little bit more? I loved Rise To Honor despite its flaws hehe.”
You guys have started nice Move campaign.I like when you showed him sitting on a sofa which is the one of the arguable things about kinect.I will definitely buy this because it is invented by Sony R&D not by any small company.
Thanks Richard for inventing Move
Anton I’m sorry man but I’m making “Don’t troll me bro” with your face/icon into a meme, it was just too classic seeing you school someone that hard
i heard the music in the background before, but i can’t seem to remember where…..=s
The original LittleBigPlanet