Today, SCEA and Nihilistic Software are excited to announce additional details about Heroes on the Move (working title) exclusively for the PlayStation Move, which is playable to the public for the first time this week at gamescom in Germany. Here’s our new trailer to celebrate the event.
When SCEA and Nihilistic started development on Heroes on the Move we began with the question “what would happen if Ratchet, Clank, Sly, and Jak all showed up in the same game?” We’ve been working with the SCEA producers who helped bring you the original franchises to answer that question, and we’re happy to show you some of what we’ve been working on.
For the first time ever, Ratchet, Clank, Sly Cooper, Bentley, Jak, and Daxter, have been assembled together into a single game where they’ll have their unique skills tested in a diabolical series of competitive challenges. Before each challenge you’ll be able to choose which hero to play, and the locations of the challenges will span across areas from all of the heroes’ home planets – Metropolis, Paris, and Haven City – except this time, the heroes can explore each other’s environments. Expect to see each memorable location upgraded to PlayStation 3 high-definition graphic quality.
That gives you a little more high level detail about what to expect from the game, but what exactly are we showing at gamescom? On the show floor we’re proud to be demoing two rockin’ challenges to give you a taste of the game.
“City of Fights” gives you a chance to try Sly against an onslaught of enemies from each of the three universes. Sly must find and return energy orbs hidden in the nooks and crannies of Paris. With the PlayStation Move you’ll swing Sly’s cane directly smacking enemies over the head with a satisfying crack!
“Fistful of Crystals” Clank blasts his way through Haven City with the Combustor. When using the PlayStation Move controller, aiming and firing the gun feels natural and satisfying. You’ve got to watch your heat gauge though, firing too much too quickly will temporarily overheat your gun. What’s really cool is that the sphere at the tip of the PlayStation Move controller changes colors the hotter the weapon gets, so you’ll always know when to let it cool down a bit. Expect to see more characters, enemies, and weapons inspired from the series!
All of us at Nihilistic have fond memories of playing as these heroes – in some cases, playing these games is what brought us into game development. It has been a pleasure working with the minds at SCEA to bring them to the PlayStation Move for the first time. We hope this blog post gave you a hint at what playing Heroes on the Move will be like.
Look for more information on the PlayStation.Blog in the coming months!
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