Mediatonic is a small indie games studio based in the UK. Earlier this year we released the PlayStation minis game Monsters (Probably) Stole My Princess!.
Today, I’m super excited to reveal the first details of our brand new PlayStation minis title — Who’s That Flying!? This summary from the games writer and producer Jim is a great overview on what you can expect:
You are the mysterious and powerful creature known only as the “Guardian of Earth.” Your steely eye and HYPER-POWERED LASER ARM have kept the citizens of Earth safe for generations (as well as proving a hit with the ladies).
With all your awesome TALENT and FLAIR, surely it would be IMPOSSIBLE for a sudden and devastating invasion of colossal Doom Beasts to descend on your cities and cause havoc without your knowledge? (Even if you were MAYBE showboating for a magazine photo shoot at the time…)
Now, you must not only defend your cities from the ravenous hordes of Doom Beasts, you must defend yourself against accusations of gross incompetence from the Galactic Council of Justice! And this is all BEFORE you can even start to get to the bottom of just who OR what is really behind the attacks…
It’s a side-scrolling shooter meets tower defense (with courtroom drama and intrigue!) doused in sheer awesomeness… AND THEN SET ON FIRE.
At the centre of the game is the Story mode, which follows the hero through 15 levels across six worlds protecting the Earth from the invasion of the Doom Beasts. Like our previous game Monsters (Probably) Stole My Princess, the story mode in WTF?! features beautiful animated cut-scenes as you unravel the mysteries of the invasion. In WTF?! these scenes are set in the chambers of the Galactic council with the Guardian of Earth being interviewed on his actions.
The game’s core mechanic is a mixture of side-scrolling shooting and tower defense. As the hero you must prevent a certain number of enemies from escaping into the city in each level in order to save the city from the invasion.
As the ultra-powerful hero you’re both awesome and indestructible, but getting hit will put you out of action for a while — giving your enemies a chance to escape. If you let too many enemies past you, the city will be destroyed and you’ll lose the level.
In addition to the Story mode, the game has four different “infinite” mode levels and a special challenge mode with 25 unique challenges to tackle. We’ve managed to squeeze in a lot of great content.
We’ve finished the game and are currently going through the age-rating process, so at present we’re anticipating a launch in early September. For breaking news on the game as it happens you can follow us on Twitter.
If anyone has any questions I’m happy to answer them — just post them in the comments below!
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