PlayStation Move Developer Diary: TV Superstars

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Working on a game like TV Superstars has become a bigger, more interesting challenge than I first thought. I’ve worked on some oddball games before like MediEvil and Ghosthunter, and what was interesting about those games was the idea of creating little worlds that mixed humor with action. Likewise, the challenge with TV Superstars was to create an environment that finds humor in the world of fame and celebrity, one that players could experience and enjoy together (I like to think of the movie “Zoolander”). Now, add the fantastic new PlayStation Move motion controller and the PlayStation Eye into the mix, and we started to come up with some pretty creative ideas. A whole new generation of design challenges awaited us.

At the core of the game is the theme that you, the players, are taking an action-packed journey through the crazy world of TV shows with a virtual “you” that’s created using the PlayStation Eye. Seeing yourself appear within the game is guaranteed to make you smile. I know the development team certainly enjoyed playing and testing the game. It’s been a crazy game to work on and we’ve had a lot of laughs in the process.

We’ve received fantastic responses from our user testing groups, and what we’ve shown to the public has only scratched the surface. So far, you’ve seen a glimpse of the high-camp fashion TV show “Frock Star” and our Japanese-style game show “Let’s Get Physical”. The accuracy of the Move motion controller and the in-game effects are amazing!

I look forward to sharing more secrets from TV Superstars with you in the near future. But in the meantime, check out our new developer diary video (above) for a look at how TV Superstars came to life.

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