Coming to PSN this Week: Patchwork Heroes

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Hi Everybody!

This Thursday, March 18, is the release of Patchwork Heroes on PlayStation Network for PSP. As an Associate Producer working on the title, I’m pleased to bring you an inside look at the game from the developers to mark the occasion, enjoy!

My name is Yuki Ikeda, and I am the director of Patchwork Heroes. I am also a part of “PlayStation C.A.M.P.!”, which is short for Creator Audition Mash Up Project. For those of you who aren’t familiar with CAMP yet, it’s basically a new Sony Computer Entertainment initiative to search for people who live in Japan and have an innovative approach to bring unique games to PS3 and PSP systems. Before joining Sony Computer Entertainment, I worked on special designs and models for amusement parks, live theaters, and other fun projects.

The idea for Patchwork Heroes came from wanting to make an action game that was sort of like cutting up paper with scissors, and I ended up pairing that with something very dynamic: giant aircraft and battleships! The basic premise of the game is to use a big saw to cut giant flying battleships into pieces before they come and destroy your town. As you cut chunks off the flying gunships, there’s lots of other action in fighting and dodging enemies, and also saving friends and collecting items.

Check out the trailer to see what I’m talking about!

Having seen the video, you’re probably curious about the unique art style and graphics of Patchwork Heroes. Well, the inspiration behind the art style for the game came from a melting pot of movies that inspired me, blending together to end up with the sort of retro-anime look that you see. A designer on Patchwork Heroes, Seiichi Terashima, said that he was also inspired by the animated films of Yuriy Borisovich Norshteyn, who used cut out paper as a technique.

Thanks for taking the time to check out this fun and unique game. It is an all around blast from the game play and art style, to the music and storyline. The Patchwork Heroes team hopes you enjoy it as much as we did making it!

Yuki and the team has also provided some cool concept art for everyone to check out:

Patchwork Hereos Concept 1

This concept art portrays the world setting of the game. It shows the main character, his town, and the giant airships he’s knocked out of the sky, all done in watercolor paint.

Patchwork Hereos Concept 2 Patchwork Hereos Concept 3

(Left) This illustration was a concept to show what kind of battles would take place on the airships. (Right) And above, All of the characters aboard the air transport, done in colored pencil.

Patchwork Hereos Concept 4

Titori and his ally scaling an airship, done in miniature with clay, colored with paint afterwards.

Finally, here’s the team!

Patchwork Hereos Team!

(from right to left) Yuki Ikeda, director. Miwako Ikeda, character design assistant. Seiichi Terashima, character and world design. Kenta Nakatsuka, UI design and animation

Patchwork Heroes will be published to the PlayStation Store on March 18, and available by download for $9.99. Enjoy the game everyone!

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