Ratchet’s Rocket: A Crack in Time’s New Space Gameplay

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One of our huge focus points on Ratchet & Clank Future: A Crack in Time has been exploration and replay value. This focus is highlighted by our space exploration gameplay, which allows you to fly Ratchet’s ship between the planets in the game – while landing on spherical moons and completing side quests. We put together this video with Creative Director Brian Allgeier that will give you a first look at the new space gameplay.

But don’t take our word for it! We also had IGN into our studio earlier this week to check it out and get some extensive hands-on in one of the space sectors – you can read all of their thoughts here.

One of our favorite parts of space gameplay is how it really rewards you for exploring. The various spherical moons contain Zoni, which allow you to upgrade your ship’s abilities and weapons, and are also required to face-off against our final uber-boss in replay mode (that’s right, hardcore fans, a special boss you’ll need to get beat to get the last trophy). There’s also a huge incentive to explore in that you can discover new mods for your constructo weapons. We’re also really excited because the designers have created some excellent platforming and hoverbooting moons –and some of them, especially later in the game, will challenge long-time platformer fans. 

Crash

The other star of the show is Space Radio with its zany commercials, and movie trailers, and fun DJs (like Captain Slag and Rusty Pete on Pirate Radio). Fans paying attention to the news reports will also discover answers to some of their biggest questions about the Ratchet & Clank universe, providing plenty of incentive to tune in while you’re exploring space.

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We’re excited about this brand new space gameplay as we are continuing to push hard to wrap up the game. For fans traveling to PAX in Seattle next week – make sure you stop by the Sony booth and check out both the Krell Canyon and Great Clock demos. We’ll also have Ratchet in costume, and we will be handing out the mega-popular Comic-Con swag inflatable wrenches. Creative Director Brian Allgeier will also be giving a presentation about the history of Ratchet & Clank weapons (along with some new ones) called Weapons 101.  You can catch that presentation Friday, from 2-3pm in the Unicorn Theatre.

That’s all for now, hope you like the space gameplay. I’ll be happy to try and answer your questions about in the comments below!

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