3-and-a-half Minutes with Polyphony Digital’s Kazunori Yamauchi

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Towards the end of E3, at the end of the next-to-last day, I got a call from SCEA San Diego colleague Scott Goryl. “Wanna talk to Kazunori?” he asked. Chris and I ran from the LA Convention Center to the hotel suite, where I was able to jump in at the end of a long day of interviews with the producer of the Gran Turismo series. How much time did I get? Enough to ask 4 questions.

Now I’ve been sitting on this interview for about a month because I wanted you to be able to get some questions answered as well. So now that you’ve seen the trailer and you know a few details (800+ cars!), what do you want to know about Gran Turismo PSP? The game’s US producers will reply in a future post.

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