When you were little, did you ever try the old Halloween trick where you’re blindfolded and told that a bowl of cold spaghetti is witches hair, or grapes are werewolf’s eyeballs? Maybe my parents were just strange. But the point is, everyday household food could be used to trick a bunch of kids into imagining something far more terrifying.
The trick still works.
While at last month’s Insomniac Games Community Day, the team that built Resistance 2 revealed a ton of what goes into making a complex AAA title. With the aforementioned example in mind, I found the audio/sound effects presentation to be incredibly interesting: The team revealed that many of the sounds representing gory and gross actions (Chimeran heads exploding, etc) were made by the types of items you might have in your refrigerator right now.
Fine people that they are, Insomniac was happy to share this video, along with an introduction by Dwight Okahara, Insomniac’s sound lead on R2:
I’ll never look at a cantaloupe the same way again…
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