Penny Arcade Adventures: PSN, PAX details

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Our philosophy at Hothead is to get our games on as many platforms as possible, so gamers can choose where to play them. I know lots of PLAYSTATION 3 fans have waited a long time to see the Penny Arcade game come to this platform. Looking back, I think it’s a shame that we weren’t able to release the PS3 version closer to the initial launch of the game. “Well, what happened?” you may ask.

What happened is that very late in development we realized that the version of the engine we licensed for this game didn’t really have the same chops on console that it did on Windows, Mac and Linux. Imagine essentially rewriting whole sections of the engine to capture the look and feel of Penny Arcade for each console – it added months to our release date! We had to make the tough decision to get the game done and out on fewer platforms, rather than delay the whole thing several months more.

Fortunately, we were able to resume work on the PS3 version right away after that, interspersed with our work on Episode Two. Our engineers and artists have been hard at work getting the PS3 version working just right. Rest assured that future episodes will ship in a more timely fashion, as we get better at porting the code and tweaking the engine. Plus, we have plans to support PLAYSTATION Network with other Hothead games for a long time to come.

The game’s classic comic book look and feel was so well-received when Episode One was first released, it was critical to us to retain that element in bringing the game to a new platform. It truly looks amazing with the PlayStation 3’s graphics, and should be well worth the wait – check out a little of it below:

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The PS3 version is going to integrate with a bunch of features on the PLAYSTATION Network, including Score Rankings and the oft-requested Trophies. Plus, don’t forget that you’ll be able to customize your character to appear in both 3D and in the 2D cutscenes and that character (look, stats and inventory) can carry forward to future episodes! Last, but not least, the game supports full 1080p resolution. We’re putting the last touches on everything now for SCEA’s final approval and the game’s launch on the PSN this winter.

With the game looking so good, we’re excited to show it off at the Penny Arcade Expo this coming Friday, Saturday and Sunday. We’ll be demoing the game every day of the show at the Hothead Games booth (#1114) and conducting a panel where we answer any questions you have about the Penny Arcade game or about the PS3 version in particular. Plus, we’ll be giving away a signed PLAYSTATION 3 to one lucky PAX attendee at the panel, so don’t forget to stop by the Walrus Theatre on Saturday at 8:30 p.m. We look forward to seeing you there!

Even if we won’t see you at this year’s PAX, we’ve made arrangements to meet up with Jeff from the blog at the show for a video interview. If you have some specific questions you’d love to get answered, write them in the comments field below, and Jeff will ask me them right then and there.

Look for that interview next week and more updates on the game soon!

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