SCEA Judges Day: Killzone 2 interview

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As a lifelong gamer, attending last week’s E3 Judges Day was definitely an exciting time for me. Games we’ve been hearing about for months (or more), like Motorstorm 2, PixelJunk Eden, Resistance 2, LittleBigPlanet, and SOCOM Confrontation were just sitting there at the ready, waiting to be played. And play we did.

I wanted to share, as best I can, the experience of being at an event like this, so out came the Handycam. From reading the comments here on the Blog, I’ve gotten the impression that a few of you might be interested in Killzone 2. ;-)

Fortunately, Steven Ter Heide, Senior Producer at Guerrilla Games made the long trip in from Amsterdam to show off the game’s second level. I was able to corner him for 10 minutes or so to ask him about how the game is coming along, on living up to the expectations established by that E3 trailer, what will distinguish Killzone 2 from the other shooters on offer this year, and the first-person cover system.

Even if you don’t care about what we’re saying, I set up the shot so that you can watch pretty much the entire demoed level being played between Steven and I.

As far as the game itself is concerned, I played through the demo 3 different times. While I really, really liked it, you’ll probably be more interested in what outlets like Gamepro, GamesRadar, and IGN had to say about it.

As I mention towards at the end of the interviews, I know you readers will have questions. While Steven is back in the Netherlands now, go ahead and ask them, and I’ll save them for the next time I see him (E3 or Leipzig, most likely).

In the meantime, I’ll bring you more Judges Day videos in the coming days.

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