GDC: PlayStation Blogger Lounge Wrap-up (Part 1)

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PlayStation.Blog @ GDC

If you’ve been wondering (aloud, some of you), where this Blog’s GDC updates have been – well even the best laid plans can be crushed under the treads of mighty Flu Season. Rest assured, once my temperature drops under 100 F (fingers crossed), I’ll make an effort to get answers to those questions you were nice enough to send in last week.

On the opposite side of the coin, our PlayStation Blogger’s Lounge was a success in that it allowed dozens of media outlets access and time to post hundreds of stories on GDC developments such as Insomniac’s Nocturnal initiative, Sony’s PhyreEngine graphics engine, and hands-on impressions of flOw PSP, echochrome, and GT5: Prologue with the new Logitech Driving Force GT wheel.

So much thanks to sites like Kotaku, Joystiq (and their affiliated Fanboy sites), Destructoid, GameSpot, Gamervision, IGN, Level Up, MTV’s Multiplayer, and everyone else who dropped on by over the past few days.

Sidenote: it’s becoming clear that we need to re-institute our policing of the comments area. A number of you have mentioned that they’re sick of wading through unrelated requests that have begun creeping back into nearly every blog post. So, keep it on topic, people! We don’t enjoy banning people as much as you might think (we’ve really only done it like 10 times in the history of the blog).

If there’s something off topic you’re itching to talk about, send it to the Contact Us link on the right side of the blog (we read them!), or take it to the ever-present boards. Thanks!

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