Folding@home Update

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We are all very excited here for the release of the new Folding@home (FAH) client for the PS3! This latest update addresses issues in two major areas: user requests and improving the accuracy of the core that we have running on the SPU. In addition, we totally revised the rendering engine for the molecules and added a more sophisticated display format, which is closer to the imagery you find in biology textbooks. This actually required a protocol change and the protein needs to be described in much more detail from Stanford University’s side of things.

We’re lucky to have a very dedicated group of FAH users and many of you have submitted requests, and ideas, for improving the application. While it’s challenging to address every issue raised, we did try to address your burning ones, especially those that interfere with the science or slow down the performance of the PS3 computation network.

Another really cool feature that was also requested by the FAH community is the support of PSP Remote Play. In this latest version we enabled this feature so you can now access FAH remotely from your PSP (that you already own, since it’s such a cool little gadget) which is an awesome combination since the CELL processor is actually doing the Folding job, but the PSP fully controls the UI so you can carry it around with you.

Of course, we still kept all the familiar and useful features of previous versions, such as the IP lights and Multilanguage support for all PS3 supported languages.

It is heart-warming to watch the community rally behind this project – this passion is in turn encouraging us to continue to look for ways to make it better.

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